Attività > progetti di ricerca scientifico-tecnologica

Fin dalla sua nascita, nel 1984, InfoMus Lab è attivo negli scenari applicativi che scaturiscono dall'integrazione delle nuove tecnologie multimediali e dei networked media. Grazie a queste competenze e relazioni, InfoMus Lab partecipa ormai da più di 15 anni anche a progetti internazionali finanziati dall'Unione Europea nei contesti dei programmi quadro per l'innovazione tecnologica, spesso con ruolo di coordinamento o di team leader.

InfoMus Lab è partner di due Reti di Eccellenza volute e finanziate dall' Unione Europea (ENACTIVE e HUMAINE), in altri quattro progetti europei IST-ICT nel 6 ° Programma Quadro e in tre nuovi progetti IST-ICT nel 7 ° Programma Quadro(di cui uno con il ruolo di coordinatore).

Inoltre, come naturale corollario del successo ottenuto a livello internazionale, Enactive ha dato origine ad una associazione internazionale senza fini di lucro, denominata European Institute on Enactive System. Tale organizzazione si propone di coordinare, estendere e integrare le attività nell'ambito dei Sistemi Enattivi, trasformando la Rete di Eccellenza europea Enactive Interfaces in una struttura permanente. L'Ateneo genovese e in particolare il DIST, attraverso InfoMus Lab, è tra i soci fondatori di tale istituto.

Casa Paganini - InfoMus collabora con il progetto nazionale CREST MUSE, Japan Science and Technology Agency (JST).

Progetti di ricerca UE - H2020:

  • ICT TELMI (H2020-ICT-2015): Technology Enhanced Learning of Musical Instrument Performance
    Learning to play a musical instrument is mostly based on the master-apprentice model in which the student's interaction and socialization is often restricted to short and punctual contact with the teacher followed by long periods of self-study resulting in high abandonment rates. In such a learning model, modern technologies are rarely employed and almost never go beyond audio and video recording.
    The main aim of the TELMI project is to study how we learn musical instruments, taking the violin as a case study, from a pedagogical and scientific perspective and to create new interactive, assistive, self-learning, augmented-feedback, and social-aware systems complementary to traditional teaching
  • ICT WhoLoDance (H2020-ICT-2015): Whole-Body Interaction Learning for Dance Education
    The work is in the framework of the EU Horizon2020 ICT Project WholoDance. It consists of the development of computational models and of algorithms for the analysis in real-time of non-verbal human behaviour. The analysis is based on non-verbal full-body multimodal signals. The research will be in the framework of the Workpackage WP2 (Multimodal sensing and capturing analysis) and WP3 (Semantic and emotional representation models).
  • ICT DANCE (IA, 2015-2017): investigating how affective and relational qualities of body movement can be expressed, represented, and analyzed by the auditory channel.

Progetti di ricerca UE - 7° Programma Quadro (Tecnologie per la Società dell'Informazione):

  • ICT ASC-Inclusion (STREP, 2011-2014): interactive software to help children with Autism understand and express emotions through facial expressions, tone-of-voice and body gestures.
  • ICT FET ILHAIRE (STREP, 2011-2013): study of cognitive and emotional foundations, development of computational models of laughter in human-computer communication and future multimedia systems.
  • ICT FET SIEMPRE, Coordinatore Casa Paganini - InfoMus (STREP, 2010-2012): research in novel theoretical and methodological frameworks, computational models, and algorithms for the analysis of creative communication within groups of people. Research focuses on ensemble musical performance and audience experience, and focuses on techniques for measuring creative social interaction in an ecologically valid framework: empathy, entrainment, co-creation, emotional contagion. Partners: IIT, Queens Univ of Belfast, Pompeu Fabra University, University of Geneve.[on youtube]
  • ICT I-SEARCH (STREP, 2010-2012): Novel search engines based on non-verbal multimodal content. Coordinator: Centre for Research and Technology Hellas CERTH; Partners: Casa Paganini – InfoMus, GOOGLE Ireland Ltd, JCP-Consult, INRIA, Engineering SpA, Exalead, Erfurt University of Applied Sciences, Accademia Nazionale di Santa Cecilia, EasternGraphics Gmbh.
  • ICT MIROR (STREP, 2010-2012): development of an innovative and adaptive system for music learning and teaching based on the reflexive interaction paradigm. The platform will be developed in the innovative context of early childhood music education.
  • IST SAME (STREP 2008-2010): Mobile Active Music Listening: Development of new context-aware interactive systems for active listening of pre-recorded music. Partners: Nokia Research Centre; KTH (S); Universitat Pompeu Fabra (E); IRCAM (Paris); Helsinki Aalto University.
  • IST CAPSIL (Coordination Action, 2008-2010): Independent living: Monitoring elderly patients to anticipate diagnosis of cognitive and motoric decline - Project coordinator: INTEL.

Progetti di ricerca EU CULTURE PROGRAMME

  • METABODY (Culture 2013) Media Embodiment Tékhne and Bridges of Diversity.
  • CoMeDiA (Culture 2007) Networked music performance. Project coordinator: Ircam-Centre George Pompidou (Paris).

Progetti di ricerca UE IST - 6° Programma Quadro (Tecnologie per la Societá dell'Informazione)

  • TAI-CHI (STREP, 2004-2006, Tangible Acoustic Interfaces for Computer-Human Interaction): trasformare oggetti e ambienti architettonici (ad es tavoli, sedie, muri) in interfacce sensibili: tecnologia invisibile, usabile in modo naturale.
  • ENACTIVE (EU Network of Excellence 2004 -2007, European network of main research centers on Human-Machine Interaction and Enactive Multimodal Interfaces): Studio di nuove interfacce uomo-macchina e di sistemi multimodali, basati sul concetto di "enaction" e di "percezione attiva".
  • HUMAINE (EU Network of Excellence, 2004-2007, European network of main research centers on Human-Machine Interaction and computational models of emotion and multimodal interfaces): Che ruolo possono giocare le emozioni nella comunicazione uomo-macchina? InfoMus Lab ha contribuito a Humaine attraverso lo studio di modelli, interfacce e sistemi multimediali in grado di comprendere e comunicare anche attraverso emozioni.
  • ConGAS (COST Action, April 2003 - March 2007, Gesture CONtrolled Audio Systems): Studi su controllo gestuale del suono.
  • S2S^2 (Coordinated Action, June 2004 - May 2007, Sound to Sense - Sense to Sound, coordinate and build a research Roadmap for the Sound and Music Computing discipline and industry sector): studi per una ridefinizione del ruolo del suono nelle interfacce uomo-macchina e nei sistemi multimediali.
  • U-CREATE (Programma UE CRAFT, Creative Authoring Tools for Edutainment Applications): development end technology transfer to SME of multimedia tools and applications based on EyesWeb.

Progetti di ricerca UE-IST fino al 2003

  • IST Project MEGA (STREP, 2000-2003 - Multisensory Expressive Gesture Applications). Progetto coordinato da InfoMus Lab.
  • TMR Network MOSART (Music Orchestration Systems in Algorithmic Research and Technology, 2000-2003).
  • IST Project MEDIATE (Multisensory Environment Design for an Interface between Autistic and Typical Expressiveness - Sviluppo di ricerca e applicazioni multimediali per supporto a terapia su autismo, 2003).
  • IST Project CARE HERE (Creating Aesthetically Resonant Environments for the Handicapped, Elderly and Rehabilitation, 2001-2002).
  • Esprit Project MIAMI (Multimodal Interaction for Advanced Multimedia Interfaces, 1994-1997).

Altri Progetti:

  • IEMP Interpersonal Entrainment in Music Performance
    An interdisciplinary research project, based on a large-scale international collaboration between a group of scholars with a common interest in interpersonal coordination and synchrony in music-making. It is funded by the UK's Arts and Humanities Research Council (AHRC) for two years from April 2016.